InsaneScouter - Zulu Boy - Activities Games

Zulu Boy

  • Type: Pack
  • Equipment: Hat

(See the Wolf Cub's Handbook page 16 for background story). One Cub is the Zulu boy who, instead of being painted white, wears a white-cocked hat made from paper, which he must not remove during the game. He is sent out to hide himself. The territory is the country or streets for about 600 yards in any direction from a well-marked central spot. He is given ten minutes to start in which time to get away and hide himself. The tribe (or Pack) are divided off into pairs, and let loose in different directions to hunt him. They can track him, ask passers-by, or if they find him they can chase him until they capture the hat. But the pair of hunters must be together to make the catch. He cannot be captured by a single Cub. The Zulu must not hide in any inhabited buildings, but he may ride in a vehicle, and he must keep his hat on all the time. If he succeeds in keeping his hat uncaptured for an hour he wins the game.

 

Materials found on InsaneScouter'.org is © 1998 - 2025, but may be reproduced and used for anything consistent with the Scouting and Guiding programs. Unless otherwise noted on the page. If you believe we are republishing your copyrighted material without permission, please Contact Us including the url to have it removed or your copyright information added. All opinions expressed on these pages are those of the original authors. All holdings are subject to this Disclaimer.

Please be advised that InsaneScouter is NOT affiliated with any Scouting or Guiding Organization including Boy Scouts of America.

Scouting resources for Den Leaders, Cubmasters, Scoutmasters, Girl Guides, Girl Scout, Cub Scout, Venturing, Exploring, Beavers, Joey, Boy Scout Leaders